Destiny 2 Dying Over and Over Again Story

8 questions I have after finishing Destiny two'due south story campaign

Warning: This commodity contains massive spoilers for all of Destiny 2's campaign story, right through to the very end, forth with a nifty bargain of speculation as to where things are going next. If you accept not yet finished Destiny ii's story, you might want to go out of here right now.

Destiny 2 has a hell of a campaign story, with a hell of an ending. But, like all things Destiny, of course it raises questions and teases ambiguities. Having been a scholar of Destiny lore for the least three years, I noticed a whole agglomeration of heady nods, gear up-ups, and teases over the course of the game, simply they really ramp up during those final few hours.

The Speaker dies, shortly later on albeit that he was pretty much lying about beingness the vocalism of the Traveler all along. Gaul turns into a giant-Gaul made of Light. The Traveler nukes him and shatters itself in the process, sending Light out far beyond the solar arrangement. A fleet of giant, very scary ships picks upward the 'betoken', light-years away. It'due south a huge, scenario-shifting end, that leaves Destiny fundamentally changed as it settles into its post-campaign content. Thus, I decided to use my knowledge to what happens, looking at what goes down throughout the campaign, how it all ends, and what Bungie looks to exist setting upwardly for the future. In that location'south yet more to investigate in Destiny 2's Adventure missions, and so I'll update this commodity as I find new things to explore, but for now, read on, and I shall explain all - or at to the lowest degree theorise.

What happened when the Traveler exploded?

Technically, the Traveler didn't explode. It'south an oft-overlooked bit of Destiny lore than the giant magic space golfball isn't really the Traveler itself, only rather a physical representation of it. A kind of proxy, that may or may not contain something else. But regardless, yes, that Traveler did let out a huge, extra-galactic burst of Light, which seemed to tear its own shell clean open. Why become so big? Probably the combined necessity of killing the behemothic, ethereal, giga-Gaul and reconnecting every Guardian on the planet (and off-earth) with the Calorie-free.

But does that mean that the Traveler just killed itself? Quite the opposite. Given that this is the first explicit, sentient matter nosotros've seen information technology exercise since the Collapse, I'd hazard that what nosotros just witnessed was the Traveler waking upwards, or at least giving an indication that it's far less dead than many take feared. This is very much backed up by a fair flake of post-campaign dialogue. Of class, given the constant debate over how chivalrous the Traveler really is (did it elevate humanity out of pure altruism, or but to heighten an army to defend itself against the Darkness?) information technology's feasible that this isn't the big, messianic revival many believe, just rather another self-preserving desperation move upon seeing its Light threatened and its Guardian warriors close to extinction. After all, it's done nothing to help for centuries, only acting now, when under firsthand, direct threat. Though this does all open upward the scope for finally seeing what's really within...

Information technology's also worth keeping in listen that the Traveler'due south actions might actually cause as much harm as good. A partly-broken Traveler surely means a lot more Traveler shards scattered near the world, and we know that where Traveler shards rest, weirdness and danger abounds. And then there'due south the thing of that huge, ominous space-armada that it got the attention of, just I'll come on to that a piffling later. And speaking of things turning out to not be what they seem…

Is the Speaker really dead?

I think he has to be. The symbolism of his fallen and crushed mask is too peachy for this to be a simulated-out, and having finally revealed The Large Lie many take long suspected, there's no way he could keep to be part of the main story. His role in Destiny was to proceed the big clandestine, and now that he has permit it out, there'south no further office for him.

The Lie itself? The thought that he was always the conduit for the Traveler'southward will. Information technology never spoke to him. He fabricated it all up. Everything that we were led to believe was the yard loftier discussion of the Traveler was just the Speaker's thoughts, wrapped around a myth. At that place was cypher inherently right or infallible about our mission and methods. So what now? Well if you find the recreation of the Speaker'due south private quarters in the new Tower, y'all tin browse it with Ghost for a bit of lore insight. Ghost observes that the Speaker who just died wasn't the starting time, but that he surely won't exist the last, because 'at that place has to be a Speaker, right?'

I'm calling this prime prove that there will not be another Speaker. Ghost's question is a surely cue that things are going to change. And with the Traveler literally diddled wide open and the Speaker proved a simulated, that leaves a lot of scope for the standing story to accept us somewhere very dissimilar.

Who the hell was in that fleet of behemothic spaceships?

Basically, we don't withal know, but they're about certainly bad. They're as well very probably a make new villainous species on the fashion to kick our arses in time to come Destiny 2 DLC. The instance for their newcomer status is fabricated by their tech and location: we've never seen whatever technology that looks even remotely similar those ships before, and the fleet, when the Traveler'southward Light finds information technology, is resting far, far outside our milky way. The Destiny story so far has never fifty-fifty travelled beyond our solar system.

There's a actually exterior proposition that these ships could be related to the 9 – Xur'southward mysterious masters, who have very cryptic standpoints and intent regarding Low-cal and Darkness – but it'south unlikely, given that the 9 are believed to be based around the Jovian planets of Jupiter, Saturn, Uranus and Neptune. Also, the Nine have known about humanity for a very long time (in fact they're perchance spawned from humanity), whereas this fleet seems to have been alerted to Earth's presence by the Traveler'south shockwave of Lite. Information technology is, however, worth noting that in the intro sequence, the Darkness is symbolised with a large, black triangle...

What were those Hive and Taken Rituals about?

The Hive and the Taken, while both nonetheless active throughout the end of the first game's story, have been rather directionless. 2 very connected enemy factions, both were nether command of Hive god-king Oryx, and he was very much in league with the Darkness, to the degree of pretty much beingness its concrete manifestation. The Hive and Taken's power came directly from his union with it.

Merely we killed Oryx at the cease of the Taken King expansion. According to Hive hierarchy rules, technically we should have taken his throne upon destroying him, but we didn't. Throughout Destiny 2'south entrada, nosotros see summoning rituals being carried out by both the Hive on Titan and the Taken on Io, strongly indicating that both are very much making a play for resurgent ability, attempting to drawn through - or at least communicate with - a new leader.

Who is Savathun?

During several of the story and Hazard missions on Io, nosotros run into mini-bosses with names related to someone called Savathun. One of them is even denoted as their Herald. It seems that Savathun is vying to break through to the physical realm, which would explain the Hive and Taken rituals.

As for Savathun's identity? She'south 1 of Oryx's 2 sisters. She bonded with the Darkness at the same fourth dimension as her two siblings, millennia ago. She's existed exterior of the master story and then far, but is known to nevertheless exist active in the Hive'south supernatural Ascendant Realm. With the Taken/Hive Throne open for the taking, it seems that she (always known as the cunning one of the three) is making a move to merits it.

What was going on in the Voidwalker subclass mission?

During the Warlock mission to reclaim the Voidwalker subclass abilities, we get a huge dump of lore. A male person vocalisation we haven't heard before recounts a rather extreme account of Warlock philosophy and doctrine, discussing the need to brave the Void, and explaining that a skilful Voidwalker will exist compared (by small minds) to the mad evil of a Hive Wizard. The voice expresses a desire to appear in the Tower and "taunt them". It claims to dance in calorie-free and shadow, never sleep, enjoy immortality, and questions the purpose of Vanguard law if it led the Tower to its electric current state of defeat. It states that information technology shall enter deep places and call out for Osiris.

All of this is very important.

That voice right there is very probably Toland the Shattered, a long-lost Warlock who was accounted mad for his progressive views on the Hive, and the true nature of Calorie-free and the Darkness. He refused to be shackled by the Speaker's simplistic 'Light good, Dark bad' mantra, and sought to observe more nearly the empowering nature of both forces. He was eventually lost in the Hive underworld, presumed dead, only has survived in some ethereal form in the Hive Ascendant Realm.

And Osiris? A very like Warlock, only his chosen discipline of Low-cal/Dark crossover was the Vex, and their space-time travel technology. Also affiliated with the shadow-happy Awoken and the Nine (run across my dedicated Xur/Nine/Osiris article here for more than details), Osiris was once the Speaker's apprentice, until he was exiled for refusing to toe the official line, wanting to sympathise the deeper truth behind the Vanguard view in guild to ascend to a college level. Currently deemed both alive and expressionless, Osiris is believed to exist in the Vex' space-time network (or some self-created semblance of the same), possibly across multiple universes. I've long posited that if the Tower was going to fall despite the Speaker's conventionalities in his dogma, and if the Speaker was going to truly dice in Destiny 2 (which he has), then that leaves the door broad open for Osiris (and possibly Toland) to come back and modify the Vanguard outlook.

Destiny ii's first expansion is called Expletive of Osiris, and the new Trials PvP mode is called Trials of the Ix. It sounds like all of these guys are going to hitting the new Belfry soon, and the Voidwalker subclass mission feels like a huge hint of things to come up.

What'due south happening with Rasputin on Io?

In guild to gain more than information on Gaul's superweapon, Ikora Rey connects Rasputin to Io's mainframe. Rasputin is the World node of the interplanetary Warmind defence network, and we reconnected him to the inner solar system in an early on mission in the beginning game. Now though, he has total access to the Jovians, and that matters.

Because the Nine live in the Jovians. And the Ix notoriously dislike intrusion. A couple of meditating Guardians and some random Vex and Fallen they tin can probably handle, but a hyper-intelligent, weaponised AI, now free-wheeling off on its own (very mysterious) calendar? That feels like a clash in the waiting.

And did I mention that Destiny 2'south second expansion is well-nigh Rasputin? Ikora's hardware bodging could exist the start of the whole next moving ridge of Destiny story.

Who were the crew of the Exodus Black, and how long ago did the ship crash on Nessus?

We can work out some interesting stuff past, er, working this one out. Y'all see (at to the lowest degree) iii Exodus ships attempted launch from the Cosmodrome in World's distant by. Exodus Blue never fabricated information technology off the planet, and now rots as function of a Crucible map in the first game. Exodus Red, we know simply from a Grimoire carte du jour, in which its AI expresses it unlikely that that ship will make have-off either. Both ships were refugee craft, filled with would-be escapees from the Plummet, on the day that the Darkness hitting Earth.

So it'south highly probable that Exodus Black was part of the same initiative. Every bit well equally the naming similarity, we know that Exodus Black was carrying the Gold Historic period nanotechnology SIVA, in gild to help the crew colonise a new world, and SIVA apply has been locked downwardly, due to being dangerous as hell, since Earth brutal. It must have launched during the Gilt Age, and given the naming convention it seems probable that happened during the Gold Historic period's last days. All of this (sort of) helps usa date the Collapse. Nessus, you see, is on a visiting orbit, and but enters our solar organisation every 122 years. There are Tower records going back that far, and then at the minimum we're looking at the Plummet happening 244 years agone. Or 366, etc.

David Houghton

Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without aid). These days he'southward an enigmatic blend of beard-stroking narrative give-and-take and hard-striking Psycho Crushers.

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Source: https://www.gamesradar.com/destiny-2-ending/

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